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Passing ANT data to the Unreal Game Engine


Total Posts: 4

Joined 2016-03-11


Hi - I'm looking to control the resistance of either a wahoo kickr or a Bkool trainer* within a video game created in the Unreal Game Engine. I have tried the Unreal forums looking for ANT+ plugins or to see if anyone had tried something similar but I had no luck. I'm just checking if anyone in the ANT community has passed data using either Unreal or Unity and if so do you have any advice ?

*I know that it is possible to control a wahoo kickrs resistance remotely via code - I presume that this is also possible with a Bkool Pro (or could it possibly be locked/restricted by the manufacturers to prevent third parties creating apps for their hardware?)