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Building 64 bit Windows DLLs

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Joined 2023-09-04

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I need a 64 bit version of the ant package for use in Unity, the 32 bit version currently available is not feasible to use. The other forum threads I've seen have instructed people to build from source targeting 64 bit. Has anyone done this successfully? A lot of the dependences are ancient and I haven't had any luck bringing it into the modern era.
     
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Joined 2023-09-19

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Bike computers that advertise their interoperability with Ant+ or have the Ant+ logo are the best bet. As a result, the bike computer will be able to work in tandem with other devices, such as the Bontrager Speedtrap.
phrazle      
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Joined 2023-09-04

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Huh? I have plenty of ANT+ devices that broadcast fine, my problem is compiling the csharp DLLs for use in 64 bit applications.      
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Joined 2023-07-27

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This information is just exciting and new. I've been trying to decide where to go to school, and this has helped me in one way five nights at freddy's

     
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Joined 2024-02-28

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It sounds like you're tackling a tricky task! Building from source for a 64-bit version can be challenging, especially with outdated dependencies. Have you considered reaching out to the Unity community or forums? Someone might have found a workaround or could offer guidance. Don't hesitate to ask for help!




Aye - hills district solar installers      
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Joined 2024-04-16

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Did you find a way to connect unity with ant+? I am currently developing a bicycle simulator but I need to receive that data and I still cannot find a feasible way to do it, any help is good      
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Joined 2024-02-05

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It sounds like you're taking https://cannacraftcorner.com on quite a challenging task! Compiling from source for a 64-bit version can be tricky, especially dealing with outdated dependencies. Have you thought about seeking assistance from the Unity community or forums? There could be someone who has encountered a similar issue and found a workaround or could provide valuable guidance. Remember, don't hesitate to https://pureplantpleasures.com ask for help!      
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Joined 2024-07-24

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I get your frustration with needing a 64-bit version of the ant package for Unity. I had a similar issue and found a workaround that might help you. First, try searching GitHub for forks or newer versions of the ant package that mention 64-bit support. Sometimes other developers have already done the hard work. If that doesn't pan out, you could set up a 64-bit virtual machine or Docker container to create a clean environment for building the package from source without messing up your main system. Lastly, posting on specialized forums like Stack Overflow or Unity's own community can be really helpful. You might find someone who has already tackled this problem. Good luck!



Last edited by pizza tower; 29 december 2023, 13:39.